I bring nearly 8 years of technical experience moderating online spaces and creating digital content across multiple different disciplines.

dividerIn my current role as Owner/Editor/Producer of the Spawn On Me Podcast, I’ve produced more than 125 episodes (250+ hours of content) with some of the biggest personalities in the videogame industry. Hosting, coordinating talent, booking shows, producing top quality shows are all tasks that I am intimately familiar with and enjoy getting done. Spawn On Me’s mission is to create smart, engaging conversations about people of color in the gaming sphere. Our show is consistently in the top 200 of the “Other Games” category on iTunes. We’ve recently had our show added to NPR One, NPR Earbud.fm and have been featured on GameSpot and IGN as a result of our unique content.

dividerAs a job candidate, I bring a varied skill set that combines an IT background with experience from college radio, studio/home/on-location podcasting and very recently some studio video production at Portland Community Media. Alongside my podcasting/content creation/social media management skills, I bring over eight years of IT help desk and customer service experience to the table. Want to know more? Check out what I do with our podcast Spawn On Me, my LinkedIn or my resume below.

I’ve most recently worked on the launches of Metanet Software’s N++ series and Fullbright’s Tacoma.



Our Show with Leigh Alexander


Our Show with Editor-In-Chief of Vice Gaming, Austin Walker

Kahlief Adams

Kahlief was born and raised in the Bronx, New York. As an avid technophile and lover of all things video games. He set his career path in the direction of a life making games until he found out his arch nemesis, “Math,” had other plans in store. So instead of making the next Tetris he found himself writing and talking about games on his website The Spawn Point Blog and Spawn On Me. Check out what I'm blabbering about over @kahjahkins on Twitter. PSN = KAHJAH1 XBL=KAHJAHKINS

No Comments

Speak your Mind

%d bloggers like this: