Some Interesting PS4 Pre-Launch Details Emerge. Here Are My Thoughts.
While Next-Gen gaming 2.0 begins at midnight tomorrow for the masses, embargoes have been lifted for the gaming media and some interesting tidbits have come to light alongside some reviews of the hardware and launch titles.
First I just needed to get a couple of things off my chest.
- I don’t understand giving numerical scores for hardware that will evolve over its life cycle, it totally doesn’t make sense to me at all. Will those numbers be revisited once new features are added, probably not so why do it?
- I have been and always will be confused by the consumption of “Unboxing Videos”
- I’ve been hearing from numerous outlets that so far there isn’t a “killer app” at launch for PS4 with big doubts that the Xbox One will have one either. Honestly I can’t really recall any system having that kind of game, or at least not at launch so why is there this expectation for things to be different? The gaming industry understands both the climate and market aren’t super friendly to new IP’s or ideas. Very few new games garner both media and consumer acclaim while being profitable right out of the gate. No one wants these types of engaging and fresh experiences more than I do but I also know that these gems are few and far between.
Okay enough of ranty Kahlief, here are some of the things I found on the web that think you should know:
- Polygon reported in their sexy ass review (can a brother borrow some of your web golems please) that they found that Dual Shock 4’s have about a seven to eight hour charge. That is a little bit disappointing seeing how DS3’s could last you up to 30 hours on one charge. Maybe the light bar is a part of that issue and hopefully they can do something to fix that later or you will have to buy a back up controller for those long gaming sessions.
- Sony did a really smart move pre-launch by letting you download their newest PS4 firmware. If the day one servers are going to be crazy you can download and get yours up and running before the kaka hits the fan. It’s about 1GB of downloading and we know that things may be a little hectic on Friday.
- The touted streaming function of games looks AWESOME, albeit a little barebones at the moment. But a Twitch user today showed off a little of it working on an LTE iPhone 5 connection. Surprisingly, it looked pretty damn good with chat enabled as well. Once they pretty that up, I think it will be a great feature.
- And lastly, with the whopping mandatory install sizes for the upcoming games I was worried that it would take a pretty long time to get from game insertion to playing, but Kotaku posted some information today that disputes that notion and absolutely put my fears at ease.
All in all it seems like most of the information out there is fairly positive and shows the newfound nimbleness Sony has undertaken. It gives me a great deal of hope that they will continue to put forth the effort to keep the features rolling and pushing the PS4 platform forward way into the system’s life cycle.
I can’t wait for midnight tomorrow.