What Happens When You Mix Double Fine, Zelda & A Game Genie
While listening to this week’s episode of the GiantBombCast, I heard the crew talking about this Zelda-like game called Hack N Slash in which the main game mechanic is hacking all the variables of the objects in the world. Want to make a block puzzle easier? Change its push value. Want to get rid of a pesky enemy? Change its variable to friendly as opposed to aggressive. I had no idea what to make of it until I saw it in action, take a look below.
I remember the days of Game Genies and code books. The art is gorgeous and has all the trappings of a Double Fine game but, being able to “break” everything might get a tired quick. What do you guys think? Let us know in the comments!