What Happens When You Mix Double Fine, Zelda & A Game Genie

While listening to this week’s episode of the GiantBombCast, I heard the crew talking about this Zelda-like game called Hack N Slash in which the main game mechanic is hacking all the variables of the objects in the world. Want to make a block puzzle easier? Change its push value. Want to get rid of a pesky enemy? Change its variable to friendly as opposed to aggressive. I had no idea what to make of it until I saw it in action, take a look below.

I remember the days of Game Genies and code books. The art is gorgeous and has all the trappings of a Double Fine game but, being able to “break” everything might get a tired quick. What do you guys think? Let us know in the comments!

Kahlief Adams

Kahlief was born and raised in the Bronx, New York. As an avid technophile and lover of all things video games. He set his career path in the direction of a life making games until he found out his arch nemesis, “Math,” had other plans in store. So instead of making the next Tetris he found himself writing and talking about games on his website The Spawn Point Blog and Spawn On Me. Check out what I'm blabbering about over @kahjahkins on Twitter. PSN = KAHJAH1 XBL=KAHJAHKINS

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