Spawn On Me Podcast 89: Tombs, Tomes, and Treasures

Rise-of-the-Tomb-Raider

 

Listen Here! (2:04:43)

Deep below the streets of Brookago exist ancient artifacts and trinkets.
The best way to find and then navigate these caverns is to get with some of
the people that helped Lara Croft navigate tombs in the sublime Rise of the
Tomb Raider. We’ve got two of the narrative designers on the game, Cameron
Suey and John Stafford! We talk about their work on Riseas well as their
previous work together (Hint: It was a long time ago in a galaxy far, far
away). Cicero reviews Rainbow Six: Siege, and Shareef Jackson talks about
his early experience with Assassin’s Creed: Syndicate. Lots more stuff
happens as the gang is all here for this episode of Spawn On Me!

 


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Kahlief Adams

Kahlief was born and raised in the Bronx, New York. As an avid technophile and lover of all things video games. He set his career path in the direction of a life making games until he found out his arch nemesis, “Math,” had other plans in store. So instead of making the next Tetris he found himself writing and talking about games on his website The Spawn Point Blog and Spawn On Me. Check out what I'm blabbering about over @kahjahkins on Twitter. PSN = KAHJAH1 XBL=KAHJAHKINS

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